Command to write a mail to an offline player

When the player who was sent a mail joins the server, they will see this

If the player is already on the server and the Tell module is enabled, it will be used instead

🌍 Localization
Pathlocalizations → language.yml → command.mail
mail:
null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This player does not exist"
online_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This player is online"
sender: "<fcolor:2>✉ Mail #<id> for <target> » <fcolor:1><message>"
receiver: "<fcolor:2>✉ Mail from <display_name> » <fcolor:1><message>"mail:
null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Игрок не найден"
online_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Игрок в сети"
sender: "<fcolor:2>✉ Письмо #<id> для <target> » <fcolor:1><message>"
receiver: "<fcolor:2>✉ Письмо от <display_name> » <fcolor:1><message>"null_player
Message if the entered player is not found
online_player
Message if the entered player is online and the tell module is unavailable
sender
Message for the sender
receiver
Message for the receiver
⚙️ Setting
Pathcommand.yml → mail
mail:
enable: true
aliases:
- "mail"
destination:
type: "CHAT"
cooldown:
enable: false
sound:
enable: falseenable
Enables or disables the functionality of the module
aliases
A list of aliases for using the command
ALIASES CAN BE ANYTHING
For example newcommand, newcommand_ru, ban, me etc.
destination
Where the message will be sent
| Type | Explanation | Requires additional configuration? |
|---|---|---|
ACTION_BAR | Message above the player's inventory | Yes |
BOSS_BAR | Message at the top of the screen | Yes |
BRAND | Message in F3 | No |
CHAT | Message in chat | No |
TEXT_SCREEN | Message anywhere on the screen | Yes |
TITLE | Full-screen message | Yes |
SUBTITLE | Full-screen message (bottom line) | Yes |
TAB_HEADER | Message in TAB (top) | No |
TAB_FOOTER | Message in TAB (bottom) | No |
TOAST | Message in the top right corner (achievement) | Yes |
cooldown
Usage delay
sound
Sound playback
🔐 Permissions
Pathpermission.yml → command.mail
mail:
name: "flectonepulse.module.command.mail"
type: "TRUE"
cooldown_bypass:
name: "flectonepulse.module.command.mail.cooldown.bypass"
type: "OP"
sound:
name: "flectonepulse.module.command.mail.sound"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
cooldown_bypass
Permission to ignore the cooldown between uses
sound
Permission to use the sound
Last updated on
Edit on GitHub
FlectonePulse