/sprite
Command for searching sprites from Minecraft atlases
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🌍Localization
Pathlocalizations → language.yml → command.sprite
sprite:
null_atlas: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This atlas does not exist"
null_page: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This page does not exist"
download_error: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Failed to download atlas, it may not exist, please try again later"
atlas_downloading: "<fcolor:2>★ <fcolor:1>Atlas <fcolor:2><atlas> <fcolor:1>is downloading, wait..."
header: "<fcolor:2>▋ <fcolor:1>Sprites from atlas <fcolor:2><atlas><fcolor:1>, total <fcolor:2><count> <br>"
line_element: "<white><hover:show_text:\"<fcolor:1>Copy <fcolor:2><sprite>\"><click:copy_to_clipboard:'<sprite:<atlas>:<sprite>>'><sprite:<atlas>:<sprite>> "
footer: "<br><fcolor:2>▋ <click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"sprite:
null_atlas: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Этого атласа не существует"
null_page: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Страница не найдена"
download_error: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Не удалось загрузить атлас, возможно его не существует, повторите попытку позже"
atlas_downloading: "<fcolor:2>★ <fcolor:1>Атлас <fcolor:2><atlas> <fcolor:1>скачивается, подождите..."
header: "<fcolor:2>▋ <fcolor:1>Спрайты из атласа <fcolor:2><atlas><fcolor:1>, всего их <fcolor:2><count> <br>"
line_element: "<white><hover:show_text:\"<fcolor:1>Скопировать <fcolor:2><sprite>\"><click:copy_to_clipboard:'<sprite:<atlas>:<sprite>>'><sprite:<atlas>:<sprite>> "
footer: "<br><fcolor:2>▋ <click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"null_atlas
Message if the entered atlas does not exist
null_page
Message if the entered page does not exist
download_error
Message when an atlas file fails to download from the internet. Atlases may vary or not exist on different versions, so this error should be treated as normal
atlas_downloading
Message when the atlas file starts downloading from the internet
header
Top part of the list message
line_element
Format for each component; they will be added one after another
footer
Bottom part of the list message
⚙️Setting
Pathcommand.yml → sprite
sprite:
enable: true
per_page: 16
aliases:
- "sprite"
categories:
- "armor_trims"
- "banner_patterns"
- "beds"
- "blocks"
- "celestials"
- "chest"
- "decorated_pot"
- "gui"
- "items"
- "map_decorations"
- "paintings"
- "particles"
- "shield_patterns"
- "shulker_boxes"
- "signs"
cooldown:
enable: false
sound:
enable: falseenable
Enables or disables the functionality of the module
per_page
The number of components per page
aliases
A list of aliases for using the command
For example newcommand, newcommand_ru, ban, me etc.
categories
List of categories, i.e., available atlases
- Each atlas is downloaded only once if it does not exist in the
FlectonePulse/minecraft/<version>/atlases/folder - Each atlas has the final format
minecraft_textures_atlas_<atlas>.png.txt- Each atlas is downloaded from Flectone's own web server via the link
https://flectone.net/files/r/minecraft/<version>/atlases/minecraft_textures_atlas_<atlas>.png.txt- Atlases do not necessarily have to be downloaded from the web server; you can place them in the
FlectonePulse/minecraft/<version>/atlases/folder in advance yourself by obtaining them using theF3 + Scombination in Minecraft
- Atlases do not necessarily have to be downloaded from the web server; you can place them in the
- Each atlas is downloaded from Flectone's own web server via the link
cooldown
Usage delay
Usage
Replace false with true
Restart FlectonePulse using the /flectonepulse reload command
Additional parameters for delay settings will appear automatically
cooldown:
enable: true
duration: 60Parameters
| Field | Type | Explanation |
|---|---|---|
enable | boolean | Enables the cooldown functionality |
duration | long | How many ticks must pass between uses |
sound
Sound playback
Usage
Replace false with true
Restart FlectonePulse using the command /flectonepulse reload
Additional parameters for sound configuration will appear automatically
sound:
enable: true
volume: 1.0
pitch: 1.0
category: "HOSTILE"
name: "minecraft:entity.llama.spit"Parameters
| Field | Type | Explanation |
|---|---|---|
enable | boolean | Enables sound playback |
volume | float | Sound volume from 0 to 1.0 |
pitch | float | Sound pitch from 0 to 1.0 |
category | String | Category from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE |
name | String | Sound name, for example minecraft:entity.llama.spit |
🔐Permissions
Pathpermission.yml → command.sprite
sprite:
name: "flectonepulse.module.command.sprite"
type: "TRUE"
cooldown_bypass:
name: "flectonepulse.module.command.spy.cooldown.bypass"
type: "OP"
sound:
name: "flectonepulse.module.command.spy.sound"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
cooldown_bypass
Permission to ignore the cooldown between uses
sound
Permission to use the sound
Last updated on
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