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/emit

Command to use any `destination` with text

command emit

The command is available by default only to server admins and is created specifically for them. It should not be given to regular players. This command can be used through the console, another plugin, or a datapack, which is convenient if you want to use tools from FlectonePulse (any placeholders and tags will also work).

To display text to all players at once, you can use all, for example /emit all CHAT hello world. Some destination types have arguments that can be modified via {}. These arguments are named exactly as they are in the configuration files.

Examples

  • /emit TheFaser ACTION_BAR{times={stay=40}} hello world
  • /emit TheFaser BOSS_BAR{color=RED} hello world
  • /emit TheFaser BRAND hello world
  • /emit TheFaser CHAT hello world
  • /emit TheFaser TITLE hello world
  • /emit TheFaser SUBTITLE hello world
  • /emit TheFaser TAB_FOOTER hello world
  • /emit TheFaser TAB_HEADER hello world
  • /emit TheFaser TEXT_SCREEN{offset_x=-0.3, offset_y=-0.2} hello world
  • /emit TheFaser TOAST{icon="minecraft:iron_ingot", style=CHALLENGE} hello world

Arguments that are omitted will use default values and do not all need to be entered. If the destination is entered incorrectly, the message will be sent to the regular chat.

destination

Where the message will be sent

TypeExplanationRequires additional configuration?
ACTION_BARMessage above the player's inventoryYes
BOSS_BARMessage at the top of the screenYes
BRANDMessage in F3No
CHATMessage in chatNo
TEXT_SCREENMessage anywhere on the screenYes
TITLEFull-screen messageYes
SUBTITLEFull-screen message (bottom line)Yes
TAB_HEADERMessage in TAB (top)No
TAB_FOOTERMessage in TAB (bottom)No
TOASTMessage in the top right corner (achievement)Yes

To change this, replace the value type: here and restart FlectonePulse using the /flectonepulse reload command; additional settings will appear AUTOMATICALLY

Change

Replace the value type: here

Restart FlectonePulse using the /flectonepulse reload command

Additional parameters for delay settings will appear automatically

🌍Localization

Path localizations → language.yml → command.emit
emit:
  null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This player does not exist"
  format: "<fcolor:4><message>"
emit:
  null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Игрок не найден"
  format: "<fcolor:4><message>"

null_player

Message if the entered player is not found

format

The format of the message that will be sent

⚙️Setting

Path command.yml → emit
emit:
  enable: true
  aliases:
  - "emit"
  cooldown:
    enable: false
  sound:
    enable: false

enable

Enables or disables the functionality of the module

range

How far in blocks the message will be displayed

ValueExplanation
WORLD_TYPEThe message will be sent only to players who have the permission flectonepulse.world.type.dimension_name
WORLD_NAMEThe message will be sent only to players who have the permission flectonepulse.world.name.world_folder_name
PROXYThe message will be sent to all players on the server and on the Proxy
SERVERThe message will be sent to all players on the server
PLAYERThe message will be sent only to the sender
any number greater than 0, for example range: 100The message will be sent to players whose distance between them and the sender is less than this number. Players must also be in the same world as the sender

cooldown

Usage delay

Usage

Replace false with true

Restart FlectonePulse using the /flectonepulse reload command

Additional parameters for delay settings will appear automatically

cooldown:
  enable: true
  duration: 60

Parameters

FieldTypeExplanation
enablebooleanEnables the cooldown functionality
durationlongHow many ticks must pass between uses

sound

Sound playback

Usage

Replace false with true

Restart FlectonePulse using the command /flectonepulse reload

Additional parameters for sound configuration will appear automatically

sound:
  enable: true
  volume: 1.0
  pitch: 1.0
  category: "HOSTILE"
  name: "minecraft:entity.llama.spit"

Parameters

FieldTypeExplanation
enablebooleanEnables sound playback
volumefloatSound volume from 0 to 1.0
pitchfloatSound pitch from 0 to 1.0
categoryStringCategory from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE
nameStringSound name, for example minecraft:entity.llama.spit

🔐Permissions

Path permission.yml → command.emit
emit:
  name: "flectonepulse.module.command.emit"
  type: "OP"
  cooldown_bypass:
    name: "flectonepulse.module.command.emit.cooldown.bypass"
    type: "OP"
  sound:
    name: "flectonepulse.module.command.emit.sound"
    type: "TRUE"

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable to any player
FALSEAvailable to no one, must be granted separately (e.g., using LuckPerms)
OPAvailable to server operators
NOT_OPAvailable to NON-operators of the server

cooldown_bypass

Permission to ignore the cooldown between uses

sound

Permission to use the sound

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