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/try

Command to display an action execution with a chance

command try


🌍 Localization

Path localizations → language.yml → command.try
try:
  format_true: "<color:#98FB98>☺ <display_name> <message><reset> <color:#98FB98><percent>%"
  format_false: "<color:#F08080>☹ <display_name> <message><reset> <color:#F08080><percent>%"
try:
  format_true: "<color:#98FB98>☺ <display_name> <message><reset> <color:#98FB98><percent>%"
  format_false: "<color:#F08080>☹ <display_name> <message><reset> <color:#F08080><percent>%"

format_true

Format of the message that will be sent if the action is successful

format_false

Format of the message that will be sent if the action is unsuccessful


⚙️ Setting

Path command.yml → try
try:
  enable: true
  range: "PROXY"
  min: 0
  max: 100
  good: 50
  aliases:
  - "try"
  destination:
    type: "CHAT"
  cooldown:
    enable: false
  sound:
    enable: false

enable

Enables or disables the functionality of the module

range

How far in blocks the message will be displayed

ValueExplanation
WORLD_TYPEThe message will be sent only to players who have the permission flectonepulse.world.type.dimension_name
WORLD_NAMEThe message will be sent only to players who have the permission flectonepulse.world.name.world_folder_name
PROXYThe message will be sent to all players on the server and on the Proxy
SERVERThe message will be sent to all players on the server
PLAYERThe message will be sent only to the sender
any number greater than 0, for example range: 100The message will be sent to players whose distance between them and the sender is less than this number. Players must also be in the same world as the sender

min

Minimum chance of action execution

max

Maximum chance of action execution

good

The chance threshold at which an action is considered successful

aliases

A list of aliases for using the command

ALIASES CAN BE ANYTHING

For example newcommand, newcommand_ru, ban, me etc.

destination

Where the message will be sent

TypeExplanationRequires additional configuration?
ACTION_BARMessage above the player's inventoryYes
BOSS_BARMessage at the top of the screenYes
BRANDMessage in F3No
CHATMessage in chatNo
TEXT_SCREENMessage anywhere on the screenYes
TITLEFull-screen messageYes
SUBTITLEFull-screen message (bottom line)Yes
TAB_HEADERMessage in TAB (top)No
TAB_FOOTERMessage in TAB (bottom)No
TOASTMessage in the top right corner (achievement)Yes

cooldown

Usage delay

sound

Sound playback


🔐 Permissions

Path permission.yml → command.try
try:
  name: "flectonepulse.module.command.try"
  type: "TRUE"
  cooldown_bypass:
    name: "flectonepulse.module.command.try.cooldown.bypass"
    type: "OP"
  sound:
    name: "flectonepulse.module.command.try.sound"
    type: "TRUE"

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable to any player
FALSEAvailable to no one, must be granted separately (e.g., using LuckPerms)
OPAvailable to server operators
NOT_OPAvailable to NON-operators of the server

cooldown_bypass

Permission to ignore the cooldown between uses

sound

Permission to use the sound

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