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Command /ignorelist

Command to view the list of players you have ignored command ignorelist

🌍 Localization

📂 Path localizations → language.yml → command.ignorelist

⚖️ Default

yml
ignorelist:
  empty: "<color:#98FB98>☺ Игнорируемых игроков нет"
  null-page: "<color:#ff7171><b>⁉</b> Страница не найдена"
  header: "<fcolor:2>▋ Игнорирования: <count> <br>"
  line: "<hover:show_text:\"<fcolor:1>Перестать игнорировать <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1>Дата: <date>"
  footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
yml
ignorelist:
  empty: "<color:#98FB98>☺ You don't ignore anyone"
  null-page: "<color:#ff7171><b>⁉</b> This page doesn't exist"
  header: "<fcolor:2>▋ Ignores: <count><br>"
  line: "<hover:show_text:\"<fcolor:1>Click to unignore <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1>Date: <date>"
  footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"

empty

Message displayed if the ignore list is empty

null-page

Message displayed if the entered page does not exist

The top part of the ignore list message

line

Format for each ignored player in the list

The bottom part of the ignore list message

⚙️ Setting

📂 Path command.yml → ignorelist

⚖️ Default

yml
ignorelist:
  enable: true
  per-page: 4
  aliases:
    - "ignorelist"
  cooldown:
    enable: false
  sound:
    enable: false

enable

Enables or disables the functionality of the module

per-page

Number of components per page

aliases

List of aliases for using the command

ALIASES CAN BE ANYTHING

For example, newcommand, новаякоманда, ban, me, etc.

cooldown

Usage cooldown

FieldTypeExplanation
enablebooleanEnables the cooldown functionality
durationlongHow many ticks must pass between uses

HOW TO USE COOLDOWN?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional cooldown settings will appear AFTER RELOADING.

The cooldown configuration will look like this:

yaml
cooldown:
  enable: true
  duration: 60

sound

Sound playback

FieldTypeExplanation
enablebooleanEnables sound functionality
volumefloatSound volume from 0 to 1.0
pitchfloatSound pitch from 0 to 1.0
categoryStringCategory from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE
nameStringSound name, for example minecraft:entity.llama.spit

HOW TO USE SOUND?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional sound settings will appear AFTER RELOADING.

The sound configuration will look like this:

yaml
sound:
  enable: true
  volume: 1.0
  pitch: 1.0
  category: "HOSTILE"
  name: "minecraft:entity.llama.spit"

🔐 Permissions

📂 Path permission.yml → command.ignorelist

⚖️ Default

yml
ignorelist:
  name: "flectonepulse.module.command.ignorelist"
  type: TRUE
  cooldown-bypass:
    name: "flectonepulse.module.command.ignorelist.cooldown.bypass"
    type: OP
  sound:
    name: "flectonepulse.module.command.ignorelist.sound"
    type: TRUE

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable for any player
FALSEAvailable if granted separately (e.g., via LuckPerms)
OPAvailable for server operators
NOT_OPAvailable if granted separately (e.g., via LuckPerms)

cooldown-bypass

Permission to bypass the cooldown between uses

sound

Permission to use sound