Command /mutelist
Command to view the list of muted players
🌍 Localization
📂 Path localizations → язык.yml → command.mutelist
⚖️ Default
mutelist:
empty: "<color:#98FB98>☺ Муты не найдены"
null-page: "<color:#ff7171><b>⁉</b> Страница не найдена"
null-player: "<color:#ff7171><b>⁉</b> Игрок не найден"
global:
header: "<fcolor:2>▋ Муты: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Размутить <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
player:
header: "<fcolor:2>▋ Все муты: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Размутить <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
mutelist:
empty: "<color:#98FB98>☺ No mutes found"
null-page: "<color:#ff7171><b>⁉</b> This page doesn't exist"
null-player: "<color:#ff7171><b>⁉</b> This player does not exist"
global:
header: "<fcolor:2>▋ Mutes: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Click to unmute <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[MORE]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
player:
header: "<fcolor:2>▋ All mutes: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Click to unmute <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[MORE]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
empty
Message when the list of muted players is empty
null-page
Message when the specified page does not exist
null-player
Message when the specified player is not found
global
Messages for global mutes
header
Header part of the mute list message
line
Format for each mute in the list
footer
Footer part of the mute list message
player
Messages for player-specific mutes
header
Header part of the mute list message
line
Format for each mute in the list
footer
Footer part of the mute list message
⚙️ Setting
📂 Path command.yml → mutelist
⚖️ Default
mutelist:
enable: true
per-page: 4
aliases:
- "mutelist"
cooldown:
enable: false
sound:
enable: false
enable
Enables or disables the functionality of the module
per-page
Number of components per page
aliases
List of aliases for using the command
ALIASES CAN BE ANYTHING
For example, newcommand
, новаякоманда
, ban
, me
, etc.
cooldown
Usage cooldown
Field | Type | Explanation |
---|---|---|
enable | boolean | Enables the cooldown functionality |
duration | long | How many ticks must pass between uses |
HOW TO USE COOLDOWN?
Replace false
with true
and restart FlectonePulse
using the /flectonepulse reload
command. Additional cooldown settings will appear AFTER RELOADING.
The cooldown configuration will look like this:
cooldown:
enable: true
duration: 60
sound
Sound playback
Field | Type | Explanation |
---|---|---|
enable | boolean | Enables sound functionality |
volume | float | Sound volume from 0 to 1.0 |
pitch | float | Sound pitch from 0 to 1.0 |
category | String | Category from MASTER , MUSIC , RECORD , WEATHER , BLOCK , HOSTILE , NEUTRAL , PLAYER , AMBIENT , VOICE |
name | String | Sound name, for example minecraft:entity.llama.spit |
HOW TO USE SOUND?
Replace false
with true
and restart FlectonePulse
using the /flectonepulse reload
command. Additional sound settings will appear AFTER RELOADING.
The sound configuration will look like this:
sound:
enable: true
volume: 1.0
pitch: 1.0
category: "HOSTILE"
name: "minecraft:entity.llama.spit"
🔐 Permissions
📂 Path permission.yml → command.mutelist
⚖️ Default
mutelist:
name: "flectonepulse.module.command.mutelist"
type: OP
cooldown-bypass:
name: "flectonepulse.module.command.mutelist.cooldown.bypass"
type: OP
sound:
name: "flectonepulse.module.command.mutelist.sound"
type: TRUE
name
Permission name
type
Permission type
Type | Explanation |
---|---|
TRUE | Available to any player |
FALSE | Not available to anyone, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to not server operators |
cooldown-bypass
Permission to bypass the cooldown between uses
sound
Permission to use sound