/tell
Command to write a private message to a player

Can be used for notes if you enter your own nickname

🌍 Localization
Pathlocalizations → language.yml → command.tell
tell:
null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>This player does not exist"
sender: "<fcolor:2>✉ <display_name> → <target> » <fcolor:1><message>"
receiver: "<fcolor:2>✉ <display_name> → <target> » <fcolor:1><message>"
myself: "<fcolor:2>✉ [Note] <fcolor:1><message>"tell:
null_player: "<color:#ff7171><sprite_or:⁉:gui:icon/chat_modified>Игрок не найден"
sender: "<fcolor:2>✉ <display_name> → <target> » <fcolor:1><message>"
receiver: "<fcolor:2>✉ <display_name> → <target> » <fcolor:1><message>"
myself: "<fcolor:2>✉ [Заметка] <fcolor:1><message>"null_player
Message if the entered player is not found
sender
Message for the sender
receiver
Message for the receiver
myself
Message for the sender if they are also the receiver, i.e., for yourself
⚙️ Setting
Pathcommand.yml → tell
tell:
enable: true
suggest_offline_players: false
range: "PROXY"
aliases:
- "tell"
- "msg"
- "w"
- "message"
- "send"
- "m"
destination:
type: "CHAT"
cooldown:
enable: false
sound:
enable: falseenable
Enables or disables the functionality of the module
suggest_offline_players
If enabled, suggests nicknames of all players who have been on the server; otherwise, only nicknames of players who are currently online.
This only affects the text suggestion.
range
How far in blocks the message will be displayed
| Value | Explanation |
|---|---|
WORLD_TYPE | The message will be sent only to players who have the permission flectonepulse.world.type.dimension_name |
WORLD_NAME | The message will be sent only to players who have the permission flectonepulse.world.name.world_folder_name |
PROXY | The message will be sent to all players on the server and on the Proxy |
SERVER | The message will be sent to all players on the server |
PLAYER | The message will be sent only to the sender |
any number greater than 0, for example range: 100 | The message will be sent to players whose distance between them and the sender is less than this number. Players must also be in the same world as the sender |
aliases
A list of aliases for using the command
For example newcommand, newcommand_ru, ban, me etc.
destination
Where the message will be sent
| Type | Explanation | Requires additional configuration? |
|---|---|---|
ACTION_BAR | Message above the player's inventory | Yes |
BOSS_BAR | Message at the top of the screen | Yes |
BRAND | Message in F3 | No |
CHAT | Message in chat | No |
TEXT_SCREEN | Message anywhere on the screen | Yes |
TITLE | Full-screen message | Yes |
SUBTITLE | Full-screen message (bottom line) | Yes |
TAB_HEADER | Message in TAB (top) | No |
TAB_FOOTER | Message in TAB (bottom) | No |
TOAST | Message in the top right corner (achievement) | Yes |
cooldown
Usage delay
sound
Sound playback
🔐 Permissions
Pathpermission.yml → command.tell
tell:
name: "flectonepulse.module.command.tell"
type: "TRUE"
cooldown_bypass:
name: "flectonepulse.module.command.tell.cooldown.bypass"
type: "OP"
sound:
name: "flectonepulse.module.command.tell.sound"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
cooldown_bypass
Permission to ignore the cooldown between uses
sound
Permission to use the sound
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