Command /warnlist
Command to view the list of warnings
🌍 Localization
📂 Path localizations → язык.yml → command.warnlist
⚖️ Default
warnlist:
empty: "<color:#98FB98>☺ Предупреждения не найдены"
null-page: "<color:#ff7171><b>⁉</b> Страница не найдена"
null-player: "<color:#ff7171><b>⁉</b> Игрок не найден"
global:
header: "<fcolor:2>▋ Предупреждения: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Снять предупреждение <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
player:
header: "<fcolor:2>▋ Все предупреждения: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Снять предупреждение <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
warnlist:
empty: "<color:#98FB98>☺ No warns found"
null-page: "<color:#ff7171><b>⁉</b> This page doesn't exist"
null-player: "<color:#ff7171><b>⁉</b> This player does not exist"
global:
header: "<fcolor:2>▋ Warns: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Click to unwarn <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[INFO]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
player:
header: "<fcolor:2>▋ All warns: <count> <br>"
line: "<hover:show_text:\"<fcolor:1>Click to unwarn <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[INFO]</hover>"
footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
empty
Message when the list of player warnings is empty
null-page
Message when the entered page does not exist
null-player
Message when the entered player cannot be found
global
Global warning messages
header
Header part of the warning list message
line
Format for each warning in the list
footer
Footer part of the warning list message
player
Player-specific warning messages
header
Header part of the warning list message for the player
line
Format for each warning in the player's list
footer
Footer part of the warning list message for the player
⚙️ Setting
📂 Path command.yml → warnlist
⚖️ Default
warnlist:
enable: true
per-page: 4
aliases:
- "warnlist"
cooldown:
enable: false
sound:
enable: false
enable
Enables or disables the functionality of the module
per-page
Number of components per page
aliases
List of aliases for using the command
ALIASES CAN BE ANYTHING
For example, newcommand
, новаякоманда
, ban
, me
, etc.
cooldown
Usage cooldown
Field | Type | Explanation |
---|---|---|
enable | boolean | Enables the cooldown functionality |
duration | long | How many ticks must pass between uses |
HOW TO USE COOLDOWN?
Replace false
with true
and restart FlectonePulse
using the /flectonepulse reload
command. Additional cooldown settings will appear AFTER RELOADING.
The cooldown configuration will look like this:
cooldown:
enable: true
duration: 60
sound
Sound playback
Field | Type | Explanation |
---|---|---|
enable | boolean | Enables sound functionality |
volume | float | Sound volume from 0 to 1.0 |
pitch | float | Sound pitch from 0 to 1.0 |
category | String | Category from MASTER , MUSIC , RECORD , WEATHER , BLOCK , HOSTILE , NEUTRAL , PLAYER , AMBIENT , VOICE |
name | String | Sound name, for example minecraft:entity.llama.spit |
HOW TO USE SOUND?
Replace false
with true
and restart FlectonePulse
using the /flectonepulse reload
command. Additional sound settings will appear AFTER RELOADING.
The sound configuration will look like this:
sound:
enable: true
volume: 1.0
pitch: 1.0
category: "HOSTILE"
name: "minecraft:entity.llama.spit"
🔐 Permissions
📂 Path permission.yml → command.warnlist
⚖️ Default
warnlist:
name: "flectonepulse.module.command.warnlist"
type: OP
cooldown-bypass:
name: "flectonepulse.module.command.warnlist.cooldown.bypass"
type: OP
sound:
name: "flectonepulse.module.command.warnlist.sound"
type: TRUE
name
Permission name
type
Permission type
Type | Explanation |
---|---|
TRUE | Available for any player |
FALSE | Available if granted separately (e.g., via LuckPerms) |
OP | Available for server operators |
NOT_OP | Available if granted separately (e.g., via LuckPerms) |
cooldown-bypass
Permission to bypass the cooldown between uses
sound
Permission to use sound