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Command /warnlist

Command to view the list of warnings command warnlist

🌍 Localization

📂 Path localizations → язык.yml → command.warnlist

⚖️ Default

yml
warnlist:
  empty: "<color:#98FB98>☺ Предупреждения не найдены"
  null-page: "<color:#ff7171><b>⁉</b> Страница не найдена"
  null-player: "<color:#ff7171><b>⁉</b> Игрок не найден"
  global:
    header: "<fcolor:2>▋ Предупреждения: <count> <br>"
    line: "<hover:show_text:\"<fcolor:1>Снять предупреждение <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
    footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
  player:
    header: "<fcolor:2>▋ Все предупреждения: <count> <br>"
    line: "<hover:show_text:\"<fcolor:1>Снять предупреждение <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>Айди: <id><br>Дата: <date><br>Время: <time><br>Модератор: <moderator><br>Причина: <reason>\">[ПОДРОБНЕЕ]</hover>"
    footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Страница: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
yml
warnlist:
  empty: "<color:#98FB98>☺ No warns found"
  null-page: "<color:#ff7171><b>⁉</b> This page doesn't exist"
  null-player: "<color:#ff7171><b>⁉</b> This player does not exist"
  global:
    header: "<fcolor:2>▋ Warns: <count> <br>"
    line: "<hover:show_text:\"<fcolor:1>Click to unwarn <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[INFO]</hover>"
    footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"
  player:
    header: "<fcolor:2>▋ All warns: <count> <br>"
    line: "<hover:show_text:\"<fcolor:1>Click to unwarn <display_name>\"><click:run_command:\"<command>\"><color:#ff7171>☒ <display_name></click></hover> <fcolor:1><hover:show_text:\"<fcolor:1>ID: <id><br>Date: <date><br>Time: <time><br>Moderator: <moderator><br>Reason: <reason>\">[INFO]</hover>"
    footer: "<br>▋ <fcolor:2><click:run_command:\"<command> <prev_page>\">←</click> <fcolor:1>Page: <current_page>/<last_page> <fcolor:2><click:run_command:\"<command> <next_page>\">→"

empty

Message when the list of player warnings is empty

null-page

Message when the entered page does not exist

null-player

Message when the entered player cannot be found

global

Global warning messages

Header part of the warning list message

line

Format for each warning in the list

Footer part of the warning list message

player

Player-specific warning messages

header

Header part of the warning list message for the player

line

Format for each warning in the player's list

Footer part of the warning list message for the player

⚙️ Setting

📂 Path command.yml → warnlist

⚖️ Default

yml
warnlist:
  enable: true
  per-page: 4
  aliases:
    - "warnlist"
  cooldown:
    enable: false
  sound:
    enable: false

enable

Enables or disables the functionality of the module

per-page

Number of components per page

aliases

List of aliases for using the command

ALIASES CAN BE ANYTHING

For example, newcommand, новаякоманда, ban, me, etc.

cooldown

Usage cooldown

FieldTypeExplanation
enablebooleanEnables the cooldown functionality
durationlongHow many ticks must pass between uses

HOW TO USE COOLDOWN?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional cooldown settings will appear AFTER RELOADING.

The cooldown configuration will look like this:

yaml
cooldown:
  enable: true
  duration: 60

sound

Sound playback

FieldTypeExplanation
enablebooleanEnables sound functionality
volumefloatSound volume from 0 to 1.0
pitchfloatSound pitch from 0 to 1.0
categoryStringCategory from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE
nameStringSound name, for example minecraft:entity.llama.spit

HOW TO USE SOUND?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional sound settings will appear AFTER RELOADING.

The sound configuration will look like this:

yaml
sound:
  enable: true
  volume: 1.0
  pitch: 1.0
  category: "HOSTILE"
  name: "minecraft:entity.llama.spit"

🔐 Permissions

📂 Path permission.yml → command.warnlist

⚖️ Default

yml
warnlist:
  name: "flectonepulse.module.command.warnlist"
  type: OP
  cooldown-bypass:
    name: "flectonepulse.module.command.warnlist.cooldown.bypass"
    type: OP
  sound:
    name: "flectonepulse.module.command.warnlist.sound"
    type: TRUE

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable for any player
FALSEAvailable if granted separately (e.g., via LuckPerms)
OPAvailable for server operators
NOT_OPAvailable if granted separately (e.g., via LuckPerms)

cooldown-bypass

Permission to bypass the cooldown between uses

sound

Permission to use sound