Language
Configuration of language and behavior
⚙️ Setting
Pathconfig.yml → language
language:
type: "en_us"
by_player: truetype
Localization used for all plugin messages
Warning
The selected localization must be from the localizations folder
You can create and use your own localizations by following these steps:
Copy one localization file, for example ru_ru.yml
Rename it, preferably according to the game's standards
Now you can modify any messages within this file
Example
I want to translate the plugin into Belarusian
- Copy the file
ru_ru.yml - Rename it to
be_by.yml
- Done!
by_player
If enabled, the Minecraft localization of each player will be checked, and a message will be displayed accordingly
Information
If you change messages with by_player enabled, remember to do so in ALL localization files

If such a localization does not exist, the localization from type will be used
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