Language
Language and behavior configuration
⚙️ Setting
📂 Path config.yml → language
⚖️ Default
yml
language:
type: "en_us"
by_player: truetype
Localization used for all plugin messages
WARNING
The selected localization must be from the localizations folder
You can create and use your own localizations, for this:
- Copy one localization file, for example
ru_ru.yml - Rename it, preferably as in the game
- Now you can change any messages inside this file
EXAMPLE
I want to translate the plugin into Belarusian
- Copy the file
ru_ru.yml - Rename it to
be_by.yml
- Done!
by_player
If enabled, each player's Minecraft localization will be checked and depending on that, the message will be shown
INFO
If you change messages with by_player enabled, remember to do it in ALL localization files

If such localization doesn't exist, the localization from type will be used
