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Language

Configuration of language and behavior


⚙️ Setting

Path config.yml → language
language:
  type: "en_us"
  by_player: true

type

Localization used for all plugin messages

Warning

The selected localization must be from the localizations folder

You can create and use your own localizations by following these steps:

Copy one localization file, for example ru_ru.yml

Rename it, preferably according to the game's standards

Now you can modify any messages within this file

Example

I want to translate the plugin into Belarusian

  1. Copy the file ru_ru.yml
  2. Rename it to be_by.yml
    locale
  3. Done!

by_player

If enabled, the Minecraft localization of each player will be checked, and a message will be displayed accordingly

Information

If you change messages with by_player enabled, remember to do so in ALL localization files

locale

If such a localization does not exist, the localization from type will be used

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