Footer
Module responsible for the text at the bottom of the TAB
🌍 Localization
📂 Path localizations → locale.yml → message.tab.footer
⚖️ Default
footer:
lists:
- - " "
- "<fcolor:1>ТПС <tps>, Онлайн <online>"
- " "
- - " "
- "<fcolor:1>Привет <fcolor:2><player><fcolor:1>!"
- " "
footer:
lists:
- - " "
- "<fcolor:1>TPS <tps>, Online <online>"
- " "
- - " "
- "<fcolor:1>Hello <fcolor:2><player><fcolor:1>!"
- " "
lists
List of messages, where - -
separates different formats
⚙️ Setting
📂 Path message.yml → tab.footer
⚖️ Default
footer:
enable: true
random: true
destination:
type: "TAB_FOOTER"
ticker:
enable: true
period: 100
enable
Enables or disables the functionality of the module
random
If enabled, messages will be selected randomly; otherwise, they will be selected in order
destination
Where the message will be sent
Type | Explanation | Requires additional configuration? |
---|---|---|
ACTION_BAR | Message above the player's inventory | Yes |
BOSS_BAR | Message at the top of the screen | Yes |
BRAND | Message in F3 | No |
CHAT | Message in the chat | No |
TITLE | Full-screen message | Yes |
SUBTITLE | Full-screen message (bottom line) | Yes |
TAB_HEADER | Message in TAB (top) | No |
TAB_FOOTER | Message in TAB (bottom) | No |
TOAST | Message in the top-right corner (achievement) | Yes |
HOW TO CHANGE THE DESTINATION?
Replace the value type: here
and restart FlectonePulse
using the /flectonepulse reload
command. Additional settings will appear AUTOMATICALLY
If type is ACTION_BAR
destination:
type: "ACTION_BAR"
times:
stay: 60
times
Field | Explanation |
---|---|
stay | Time in ticks to hold the message |
If type is BOSS_BAR
destination:
type: "BOSS_BAR"
duration: 100
health: 1.0
overlay: "PROGRESS"
color: "BLUE"
play-boos-music: false
create-world-fog: false
darken-screen: false
duration
Duration of the message display
health
How full the boss bar will be
overlay
Type | Explanation |
---|---|
PROGRESS | Single line |
NOTCHED_6 | Divided into 6 parts |
NOTCHED_10 | Divided into 10 parts |
NOTCHED_12 | Divided into 12 parts |
NOTCHED_20 | Divided into 20 parts |
color
Display color
Type |
---|
PINK |
BLUE |
RED |
GREEN |
YELLOW |
PURPLE |
WHITE |
play-boos-music
Whether music will play with the message
create-world-fog
Whether fog will appear with the message
darken-screen
Whether the screen will darken with the message
If type is TITLE
(or SUBTITLE
)
destination:
type: "TITLE" (or "SUBTITLE")
subtext: ""
times:
fade-in: 20
stay: 60
fade-out: 20
subtext
Message for the second part of the display. For example, if TITLE
is selected, subtext
will be displayed below it, and vice versa.
times
Field | Explanation |
---|---|
fade-in | Time in ticks for the message to appear |
stay | Time in ticks to hold the message |
fade-out | Time in ticks for the message to disappear |
If type is TOAST
destination:
type: "TOAST"
icon: "minecraft:diamond"
style: "TASK"
icon
Achievement icon, which can be any Minecraft item (must specify the full path)
style
Achievement type (TASK
regular, GOAL
goal, CHALLENGE
challenge)
ticker
Updates every certain interval of time
HOW TO USE TICKER?
Change false to true and restart FlectonePulse using the /flectonepulse reload command. Additional ticker settings will appear AUTOMATICALLY
enable
Whether to update or not
period
How often in ticks it should update
🔐 Permissions
📂 Path permission.yml → message.tab.footer
⚖️ Default
footer:
name: "flectonepulse.module.message.tab.footer"
type: "TRUE"
name
Permission name
type
Permission type
Type | Explanation |
---|---|
TRUE | Available to any player |
FALSE | Not available to anyone, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to not server operators |