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Auto โ€‹

Server message sent at regular intervals
auto

๐ŸŒ Localization โ€‹

๐Ÿ“‚ Path localizations โ†’ language.yml โ†’ message.auto

โš–๏ธ Default โ€‹

yml
auto:
  types:
    announcement:
      - "<br><fcolor:1>   โœ‰ ะ—ะฐั…ะพะดะธ ะฒ ั‚ะตะปะตะณั€ะฐะผ โœ‰ <br><fcolor:2>    <u><click:open_url:\"https://t.me/flectone\"><hover:show_text:\"<fcolor:2>https://t.me/flectone\">https://t.me/flectone</hover></click></u><br>"
      - "<br><fcolor:1>โšก ะŸะพะดะดะตั€ะถะธ <fcolor:2>FlectonePulse</fcolor:2> ะฝะฐ Boosty <br><fcolor:1>โšก <u><click:open_url:\"https://boosty.to/thefaser/\"><hover:show_text:\"<fcolor:2>https://boosty.to/thefaser/\">https://boosty.to/thefaser/</hover></click></u><br>"
      - "<br><fcolor:1>      โ ะ—ะฐั…ะพะดะธ ะฒ ะดะธัะบะพั€ะด โ <br><fcolor:2>    <u><click:open_url:\"https://discord.flectone.net\"><hover:show_text:\"<fcolor:2>https://discord.flectone.net\">https://discord.flectone.net</hover></click></u><br>"
      - "<br><fcolor:1>โ—‡ ะกะตั€ะฒะตั€ ะธัะฟะพะปัŒะทัƒะตั‚ <click:open_url:\"https://flectone.net/pulse/\"><hover:show_text:\"<fcolor:2>https://flectone.net/pulse/\"><fcolor:2>FlectonePulse</hover></click> :)<br>"
yml
auto:
  types:
    announcement:
      - "<br><fcolor:1>      โœ‰ Join our telegram โœ‰ <br><fcolor:2>    <u><click:open_url:\"https://t.me/flectone\"><hover:show_text:\"<fcolor:2>https://t.me/flectone\">https://t.me/flectone</hover></click></u><br>"
      - "<br><fcolor:1>โšก Support <fcolor:2>FlectonePulse</fcolor:2> on Boosty <br><fcolor:1>โšก <u><click:open_url:\"https://boosty.to/thefaser/\"><hover:show_text:\"<fcolor:2>https://boosty.to/thefaser/\">https://boosty.to/thefaser/</hover></click></u><br>"
      - "<br><fcolor:1>      โ Join our discord โ  <br><fcolor:2>   <u><click:open_url:\"https://discord.flectone.net\"><hover:show_text:\"<fcolor:2>https://discord.flectone.net\">https://discord.flectone.net</hover></click></u><br>"
      - "<br><fcolor:1>โ—‡ This server uses <click:open_url:\"https://flectone.net/pulse/\"><hover:show_text:\"<fcolor:2>https://flectone.net/pulse/\"><fcolor:2>FlectonePulse</hover></click> :)<br>"

types โ€‹

Types of automatic messages with a list

โš™๏ธ Setting โ€‹

๐Ÿ“‚ Path message.yml โ†’ auto

โš–๏ธ Default โ€‹

yml
auto:
  enable: false
  types:
    announcement:
      random: true
      destination:
        type: CHAT
      ticker:
        enable: true
        period: 9000
      sound:
        enable: false

enable โ€‹

Enables or disables the functionality of the module

types โ€‹

Types of automatic messages

YOU CAN CREATE YOUR OWN

yaml
  types:
    newauto:
      random: true
      destination:
        type: CHAT
      ticker:
        enable: true
        period: 9000
      sound:
        enable: false

If enabled, messages will be selected randomly; otherwise, they will be selected in order

Where the message will be sent

HOW TO CHANGE THE DESTINATION?

Replace the value type: here and restart FlectonePulse using the /flectonepulse reload command. Additional settings will appear automatically.

TypeExplanationRequires additional configuration?
ACTION_BARMessage above the player's inventoryYes
BOSS_BARMessage at the top of the screenYes
BRANDMessage in F3No
CHATMessage in the chatNo
TITLEFull-screen messageYes
SUBTITLEFull-screen message (bottom line)Yes
TAB_HEADERMessage in TAB (top)No
TAB_FOOTERMessage in TAB (bottom)No
TOASTMessage in the top-right corner (achievement)Yes
Configuration for ACTION_BAR
yaml
destination:
  type: ACTION_BAR
  times:
    stay: 60

times โ€‹

FieldExplanation
stayTime in ticks to hold the message
Configuration for BOSS_BAR
yaml
destination:
  type: BOSS_BAR
  duration: 100
  health: 1.0
  overlay: PROGRESS
  color: BLUE
  play-boos-music: false
  create-world-fog: false
  darken-screen: false

duration โ€‹

Duration of the message display

health โ€‹

How full the boss bar will be

overlay โ€‹

TypeExplanation
PROGRESSSingle line
NOTCHED_6Divided into 6 parts
NOTCHED_10Divided into 10 parts
NOTCHED_12Divided into 12 parts
NOTCHED_20Divided into 20 parts

color โ€‹

Display color

Type
PINK
BLUE
RED
GREEN
YELLOW
PURPLE
WHITE

play-boos-music โ€‹

Whether music will play with the message

create-world-fog โ€‹

Whether fog will appear with the message

darken-screen โ€‹

Whether the screen will darken with the message

Configuration for TITLE (or SUBTITLE)
yaml
destination:
  type: TITLE (or SUBTITLE)
  subtext: ""
  times:
    fade-in: 20
    stay: 60
    fade-out: 20

subtext โ€‹

Message for the second part of the display. For example, if TITLE is selected, subtext will be displayed below it, and vice versa.

times โ€‹

FieldExplanation
fade-inTime in ticks for the message to appear
stayTime in ticks to hold the message
fade-outTime in ticks for the message to disappear
Configuration for TOAST
yaml
destination:
  type: TOAST
  icon: "minecraft:diamond"
  style: TASK

icon โ€‹

Achievement icon, which can be any Minecraft item (must specify the full path)

style โ€‹

Achievement type (TASK regular, GOAL goal, CHALLENGE challenge)

WARNING

Not recommended for global messages

Updates every certain interval of time

Whether to update or not

How often in ticks it should update

Sound playback

FieldTypeExplanation
enablebooleanEnables sound functionality
volumefloatSound volume from 0 to 1.0
pitchfloatSound pitch from 0 to 1.0
categoryStringCategory from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE
nameStringSound name, for example minecraft:entity.llama.spit

HOW TO USE SOUND?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional sound settings will appear AFTER RELOADING.

The sound configuration will look like this:

yaml
sound:
  enable: true
  volume: 1.0
  pitch: 1.0
  category: "HOSTILE"
  name: "minecraft:entity.llama.spit"

๐Ÿ” Permissions โ€‹

๐Ÿ“‚ Path permission.yml โ†’ message.auto

โš–๏ธ Default โ€‹

yml
auto:
  name: "flectonepulse.module.message.auto"
  type: TRUE
  types:
    announcement:
      name: "flectonepulse.module.message.auto.sound"
      type: TRUE

name โ€‹

Permission name

type โ€‹

Permission type

TypeExplanation
TRUEAvailable for any player
FALSEAvailable if granted separately (e.g., via LuckPerms)
OPAvailable for server operators
NOT_OPAvailable if granted separately (e.g., via LuckPerms)

types โ€‹

Types of automatic messages and their sound permissions

Permission to use sound