Player List Name
Module responsible for the player's name in the TAB

š Localization
Pathlocalizations ā language.yml ā message.tab.playerlistname
playerlistname:
format: "<!shadow><white><player_head></white></!shadow><world_prefix>ā <reset><vault_prefix><stream_prefix><fcolor:2><player><afk_suffix><mute_suffix><vault_suffix>"playerlistname:
format: "<!shadow><white><player_head></white></!shadow><world_prefix>ā <reset><vault_prefix><stream_prefix><fcolor:2><player><afk_suffix><mute_suffix><vault_suffix>"format
Message in the TAB list
āļø Setting
Pathmessage.yml ā tab.playerlistname
playerlistname:
enable: true
proxy_mode: true
ticker:
enable: true
period: 100enable
Enables or disables the functionality of the module
proxy_mode
If enabled, players on different servers will be synchronized in a single TAB. This requires enabling proxy mode in FlectonePulse
Warning
- This works on versions 1.19.4 and higher
- Players between servers will not be able to see another player's ping via TAB (it will always be -1 if the player is on another server)
- Correct skin display requires SkinsRestorer in proxy mode
ticker
Updating every specific interval of time
š Permissions
Pathpermission.yml ā message.tab.playerlistname
playerlistname:
name: "flectonepulse.module.message.tab.footer"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
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