Player List Name
Module responsible for the player's name in the TAB
If your player's head is duplicated on a premium account, it means you have an authentication plugin that changes the premium UUID to an offline UUID, and because of this FlectonePulse cannot tell whether the player is playing with a premium account or not. To fix this, many plugins, such as FastLogin, have a premiumUuid option, which needs to be enabled EVERYWHERE, including on the proxy if the plugin is installed there

š Localization
Pathlocalizations ā language.yml ā message.tab.playerlistname
playerlistname:
format: "<white><player_head></white><world>ā <reset><prefix><stream><fcolor:2><nickname><afk><mute><suffix>"playerlistname:
format: "<white><player_head></white><world>ā <reset><prefix><stream><fcolor:2><nickname><afk><mute><suffix>"format
Message in the TAB list
āļø Setting
Pathmessage.yml ā tab.playerlistname
playerlistname:
enable: true
hide_invisible: false
hide_spectator: false
spectator_list_order: false
range: "PROXY"
ticker:
enable: true
period: 100enable
Enables or disables the functionality of the module
hide_invisible
If enabled, invisible players will not be shown in the TAB
hide_spectator
If enabled, players in spectator mode will not be shown in the TAB
spectator_list_order
If enabled, spectators will be displayed in the same position in the TAB, without being shifted down
range
How far in blocks the message will be displayed
| Value | Explanation |
|---|---|
WORLD_TYPE | The message will be sent only to players who have the permission flectonepulse.world.type.dimension_name |
WORLD_NAME | The message will be sent only to players who have the permission flectonepulse.world.name.world_folder_name |
PROXY | The message will be sent to all players on the server and on the Proxy |
SERVER | The message will be sent to all players on the server |
PLAYER | The message will be sent only to the sender |
any number greater than 0, for example range: 100 | The message will be sent to players whose distance between them and the sender is less than this number. Players must also be in the same world as the sender |
ticker
Updating every specific interval of time
š Permissions
Pathpermission.yml ā message.tab.playerlistname
playerlistname:
name: "flectonepulse.module.message.tab.playerlistname"
type: "TRUE"
hide_invisible:
name: "flectonepulse.module.message.tab.playerlistname.hide_invisible"
type: "TRUE"
hide_spectator:
name: "flectonepulse.module.message.tab.playerlistname.hide_spectator"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
hide_invisible
Permission to be hidden in TAB while invisible
hide_spectator
Permission to be hidden in TAB while in spectator mode
FlectonePulse