Greeting
A personal message from the server to the player when they connect

🌍 Localization
Pathlocalizations → language.yml → message.greeting
greeting:
format: "<fcolor:1>Hello, <fcolor:2><nickname>"greeting:
format: "<fcolor:1>Привет, <fcolor:2><nickname>"format
Personal message to the player upon connection
⚙️ Setting
Pathmessage.yml → greeting
greeting:
enable: false
destination:
type: "CHAT"
sound:
enable: falseenable
Enables or disables the functionality of the module
destination
Where the message will be sent
| Type | Explanation | Requires additional configuration? |
|---|---|---|
ACTION_BAR | Message above the player's inventory | Yes |
CHAT | Message to chat | No |
TITLE | Fullscreen message | Yes |
SUBTITLE | Fullscreen message (top line) | Yes |
TOAST | Notification in the bottom right corner | Yes |
sound
Sound playback
🔐 Permissions
Pathpermission.yml → message.greeting
greeting:
name: "flectonepulse.module.message.greeting"
type: "TRUE"
sound:
name: "flectonepulse.module.message.greeting.sound"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
sound
Permission to use the sound
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