/ping
Command to find out information about a player's latency

🌍 Localization
Pathlocalizations → language.yml → command.ping
ping:
null_player: "<color:#ff7171>This player does not exist"
format: "<fcolor:1><display_name>'s ping is <replacement:ping>"ping:
null_player: "<color:#ff7171>Игрок не найден"
format: "<fcolor:1>Пинг игрока <display_name> равен <replacement:ping>"null_player
Message if the entered player is not found
format
Format of the message that will be sent
⚙️ Setting
Pathcommand.yml → ping
ping:
enable: true
aliases:
- "ping"
destination:
type: "CHAT"
cooldown:
enable: false
sound:
enable: falseenable
Enables or disables the functionality of the module
aliases
A list of aliases for using the command
ALIASES CAN BE ANYTHING
For example newcommand, newcommand_ru, ban, me etc.
destination
Where the message will be sent
| Type | Explanation | Requires additional configuration? |
|---|---|---|
ACTION_BAR | Message above the player's inventory | Yes |
CHAT | Message to chat | No |
TITLE | Fullscreen message | Yes |
SUBTITLE | Fullscreen message (top line) | Yes |
TOAST | Notification in the bottom right corner | Yes |
cooldown
Usage delay
sound
Sound playback
🔐 Permissions
Pathpermission.yml → command.ping
ping:
name: "flectonepulse.module.command.ping"
type: "TRUE"
cooldown_bypass:
name: "flectonepulse.module.command.ping.cooldown.bypass"
type: "OP"
sound:
name: "flectonepulse.module.command.ping.sound"
type: "TRUE"name
Permission name
type
Permission type
| Type | Explanation |
|---|---|
TRUE | Available to any player |
FALSE | Available to no one, must be granted separately (e.g., using LuckPerms) |
OP | Available to server operators |
NOT_OP | Available to NON-operators of the server |
cooldown_bypass
Permission to ignore the cooldown between uses
sound
Permission to use the sound
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