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Players

Module responsible for the number of players on the server

player count


🌍 Localization

Path localizations → language.yml → message.status.players
players:
  samples:
  - name: "<players>"
  full: "<color:#ff7171>The server is full"
players:
  samples:
  - name: "<players>"
  full: "<color:#ff7171>Сервер полон"

samples

List of server players. The <players> placeholder adds all server players to the list.

USAGE EXAMPLES

You can add any messages

samples:
- name: "<red>This is a Minecraft server!"
  id: null
- name: "<players>"
  id: null

sample1

or create fake players

samples:
- name: "Notch"
  id: null
- name: "<players>"
  id: null

sample2

Warning
Color
AQUA
BLACK
BLUE
DARK_AQUA
DARK_BLUE
DARK_GRAY
DARK_GREEN
DARK_PURPLE
DARK_RED
GOLD
GRAY
GREEN
RED
LIGHT_PURPLE
WHITE
YELLOW

full

Message when connecting to a full server


⚙️ Setting

Path message.yml → status.players
players:
  enable: false
  control: true
  max: 69
  online: -69

enable

Enables or disables the functionality of the module

control

If enabled, the player will not be allowed to join the server if there are more players than specified

max

Maximum number of players on the server

online

A number that allows you to specify any online count on the server

Information

The number can be anything, but -69 indicates the current online count


🔐 Permissions

Path permission.yml → message.status.players
players:
  name: "flectonepulse.module.message.status.players"
  type: "TRUE"
  bypass:
    name: "flectonepulse.module.message.status.players.bypass"
    type: "OP"

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable to any player
FALSEAvailable to no one, must be granted separately (e.g., using LuckPerms)
OPAvailable to server operators
NOT_OPAvailable to NON-operators of the server

bypass

Permission to connect to a full server

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