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Name

Module responsible for the player's name name tab
name display

🌍 Localization

📂 Path localizations → locale.yml → message.format.name_

⚖️ Default

yml
name-:
  constant: ""
  display: "<click:suggest_command:\"/msg <player> \"><hover:show_text:\"<fcolor:2>Написать <player>\"><vault_prefix><stream_prefix><fcolor:2><player><afk_suffix><vault_suffix></hover></click>"
  entity: "<fcolor:2><hover:show_text:\"<fcolor:2><lang:'<name>'> <br><fcolor:1>Тип <fcolor:2><lang:'<type>'> <br><fcolor:1>Айди <fcolor:2><uuid>\"><lang:'<name>'></hover>"
  unknown: "<fcolor:2><name>"
  invisible: "<fcolor:2>👻 Невидимка"
yml
name-:
  constant: ""
  display: "<click:suggest_command:\"/msg <player> \"><hover:show_text:\"<fcolor:2>Write to <player>\"><vault_prefix><stream_prefix><fcolor:2><player><afk_suffix><vault_suffix></hover></click>"
  entity: "<fcolor:2><hover:show_text:\"<fcolor:2><lang:'<name>'> <br><fcolor:1>Type <fcolor:2><lang:'<type>'> <br><fcolor:1>ID <fcolor:2><uuid>\"><lang:'<name>'></hover>"
  unknown: "<fcolor:2><name>"
  invisible: "<fcolor:2>👻 Invisible"

constant

A message that will be formatted from the sender on the server where it was sent. It can be used in any message via <constant>

NOTE

If you're experiencing issues with messages on Velocity or BungeeCord, this is the solution to your problem:

yaml
constant: "%player_name%"
display: "<constant>"

display

Responsible for the player's name name display

entity

Responsible for the entity's name

unknown

Responsible for unknown entity name

invisible

Responsible for the player name when under invisibility

⚙️ Setting

📂 Path message.yml → format.name_

⚖️ Default

yml
name-:
  enable: true
  should-check-invisibility: false

enable

Enables or disables the functionality of the module

should-check-invisibility

Whether to check if the player is under an invisibility potion effect. If enabled, the name invisible will be used

🔐 Permissions

📂 Path permission.yml → message.format.name_

⚖️ Default

yml
name-:
  name: "flectonepulse.module.format.name"
  type: "TRUE"

name

Permission name

type

Permission type

TypeExplanation
TRUEAvailable to any player
FALSENot available to anyone, must be granted separately (e.g., using LuckPerms)
OPAvailable to server operators
NOT_OPAvailable to not server operators