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Caps ​

This formatting removes caps from a message
caps

βš™οΈ Setting ​

πŸ“‚ Path message.yml β†’ format.moderation.caps

βš–οΈ Default ​

yml
caps:
  enable: false
  trigger: 0.7
  sound:
    enable: false

enable ​

Enables or disables the functionality of the module

trigger ​

Percentage of letters that should be uppercase for the message to be modified

HOW TO PROPERLY WRITE PERCENTAGE

0.7 is 70%, and 1.0 is 100%, i.e. the whole message

sound ​

Sound playback

FieldTypeExplanation
enablebooleanEnables sound functionality
volumefloatSound volume from 0 to 1.0
pitchfloatSound pitch from 0 to 1.0
categoryStringCategory from MASTER, MUSIC, RECORD, WEATHER, BLOCK, HOSTILE, NEUTRAL, PLAYER, AMBIENT, VOICE
nameStringSound name, for example minecraft:entity.llama.spit

HOW TO USE SOUND?

Replace false with true and restart FlectonePulse using the /flectonepulse reload command. Additional sound settings will appear AFTER RELOADING.

The sound configuration will look like this:

yaml
sound:
  enable: true
  volume: 1.0
  pitch: 1.0
  category: "HOSTILE"
  name: "minecraft:entity.llama.spit"

πŸ” Permissions ​

πŸ“‚ Path permission.yml β†’ message.format.moderation.caps

βš–οΈ Default ​

yml
caps:
  name: "flectonepulse.module.message.format.moderation.caps"
  type: TRUE
  bypass:
    name: "flectonepulse.module.message.format.moderation.caps.bypass"
    type: OP
  sound:
    name: "flectonepulse.module.message.format.moderation.caps.sound"
    type: TRUE

name ​

Permission name

type ​

Permission type

TypeExplanation
TRUEAvailable for any player
FALSEAvailable if granted separately (e.g., via LuckPerms)
OPAvailable for server operators
NOT_OPAvailable if granted separately (e.g., via LuckPerms)

bypass ​

Permission to ignore formatting

sound ​

Permission to use sound